![]() Speed: In new games, DirectX 11 can display 30 percent more images per second than DirectX 10. One such program is, for example, the video editor Adobe Premiere CS5. This, of course, only makes sense with programs and games that support multithreading. DirectX 11 uses this potential in games and programs thanks to the so-called multithreading – if the conversion of images is not done fast enough, DirectX 11 forces unused processor cores to work. In more expensive PCs, there are processors with up to eight computing units. Multi-core processors: even computers for PLN 2,000-2500 today have processors with at least two cores. Transparency: Thanks to Order-Independent Transparency ( OIT ) technology, DirectX 11 can display even a few overlapping transparent objects correctly. As a result, the surfaces of objects and characters now contain much more detail and look much more realistic. The border from 4096×4096 pixels has been moved to 16384×16384 pixels. Surfaces: For texturing (texturing) surfaces such as animal fur and tree bark, DirectX 11 developers can use images at higher resolutions than DirectX 10.1. ![]() Structures: A new technology of so-called tessellation automatically refines the game developers’ basic skeletons predicted for the objects displayed in the game. In addition, long shadows of trees, for example, can now lengthen even more as the sun goes down. Shadows: Shading objects and their surroundings is now more precise. The list of the biggest changes includes: It is more detailed and thus creates virtual reality to a much better extent. The differences between the two technologies mainly concern new image generation and processing techniques. DirectX 11 ( DX11 ) is the next stage in the development of this technology. The main purpose of DirectX is to display 3D animations on the screen, primarily in games. ![]() DirectX is a Microsoft Windows extension (library) that translates operating system commands, programs, and games into the language of your computer’s sound and graphics card. ![]()
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